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Conceptualization and Survey Instrument Development for Over-the-Top Platforms’ Usability

dc.contributor.authorPekpazar, Aycan
dc.contributor.authorCoskun, Muhammed Cagri
dc.contributor.authorGumussoy, Cigdem Altin
dc.contributor.ituauthorAltın, Gümüşsoy Çiğdem
dc.date.accessioned2026-01-26T03:29:57Z
dc.date.issued2023-10-01
dc.description.abstractOTT (over-the-top) streaming is a subscription-based video service model that delivers video-on-demand content, films, and series directly to end-users over the Internet, bypassing the need for traditional satellite receiver systems. The most popular OTT service providers include Netflix, Hulu, Amazon Prime, and Disney+. During the COVID-19 pandemic, the viewership rates and subscriber numbers for OTT platforms rapidly increased. Like various other products and systems, usability problems can substantially impact user satisfaction, loyalty, and the intention to continue using OTT services. Therefore, this study aimed to conceptualize the usability of OTT platforms and develop an OTT Usability Measurement Scale for the usability evaluation of OTT platforms based on the Apple tvOS Guidelines and the literature. OTT platform usability was conceptualized with nine constructs, including Accessibility and Customization, Account Management, Data Entry and Search, Branding, Privacy, Navigation, Help, Content, and Design, and the concepts were measured with a scale including 48 items. The validity of the developed scale was tested through two separate survey studies conducted with Netflix web application users. The first survey involved 650 participants. At this stage, an exploratory factor analysis was used to evaluate the scale’s measurement properties, and the developed factor structure was confirmed. In the second stage, a survey with 600 participants was conducted, and a confirmatory factor analysis was applied to validate the scale properties. Furthermore, a nomological validation of the developed scale was performed, examining the relationship between the acquired OTT factors and elements such as continued intention to use, satisfaction, and brand loyalty. As a result of the nomological validation, it was observed that the privacy and design factors significantly affected each of the three dependent variables.
dc.description.urihttps://doi.org/10.3390/jtaer18040089
dc.description.urihttps://doaj.org/article/d4a9bfd70f50429e8c7ed71f60127afb
dc.identifier.doi10.3390/jtaer18040089
dc.identifier.eissn0718-1876
dc.identifier.endpage1796
dc.identifier.openairedoi_dedup___::d4bbcb40d8051d1455038577bbeed23b
dc.identifier.orcid0000-0001-9329-6936
dc.identifier.orcid0000-0003-2925-0954
dc.identifier.startpage1764
dc.identifier.urihttps://hdl.handle.net/11527/59308
dc.identifier.volume18
dc.language.isoeng
dc.publisherMDPI AG
dc.relation.ispartofJournal of Theoretical and Applied Electronic Commerce Research
dc.rightsOPEN
dc.subjectusability
dc.subjectsurvey instrument development
dc.subjectOTT
dc.subjectHF5001-6182
dc.subjectuser experience
dc.subjectBusiness
dc.subjectconceptualization
dc.subjectTV
dc.titleConceptualization and Survey Instrument Development for Over-the-Top Platforms’ Usability
dc.typeArticle
dspace.entity.typePublication
person.identifier.orcid0000-0003-2925-0954

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