Yayın:
3-D Mesh Geometry Compression With Set Partitioning in the Spectral Domain

dc.contributor.authorBayazit, Ulug
dc.contributor.authorKonur, Umut
dc.contributor.authorAtes, Hasan Fehmi
dc.contributor.ituauthorBayazıt, Uluğ
dc.date.accessioned2026-01-26T01:10:27Z
dc.date.issued2010-02-01
dc.description.abstractThis paper explains the development of a highly efficient progressive 3-D mesh geometry coder based on the region adaptive transform in the spectral mesh compression method. A hierarchical set partitioning technique, originally proposed for the efficient compression of wavelet transform coefficients in high-performance wavelet-based image coding methods, is proposed for the efficient compression of the coefficients of this transform. Experiments confirm that the proposed coder employing such a region adaptive transform has a high compression performance rarely achieved by other state of the art 3-D mesh geometry compression algorithms. A new, high-performance fixed spectral basis method is also proposed for reducing the computational complexity of the transform. Many-to-one mappings are employed to relate the coded irregular mesh region to a regular mesh whose basis is used. To prevent loss of compression performance due to the low-pass nature of such mappings, transitions are made from transform-based coding to spatial coding on a per region basis at high coding rates. Experimental results show the performance advantage of the newly proposed fixed spectral basis method over the original fixed spectral basis method in the literature that employs one-to-one mappings.
dc.description.urihttps://doi.org/10.1109/tcsvt.2009.2026939
dc.description.urihttp://acikerisim.isikun.edu.tr/xmlui/bitstream/11729/379/4/379.pdf
dc.description.urihttps://doi.org/10.1109/TCSVT.2009.2026939
dc.description.urihttps://dx.doi.org/10.1109/tcsvt.2009.2026939
dc.description.urihttps://hdl.handle.net/11729/379
dc.description.urihttps://aperta.ulakbim.gov.tr/record/24377
dc.identifier.doi10.1109/tcsvt.2009.2026939
dc.identifier.eissn1558-2205
dc.identifier.endpage188
dc.identifier.issn1051-8215
dc.identifier.openairedoi_dedup___::b77e4240750737c59aadec13bd25056c
dc.identifier.orcid0000-0001-6556-4104
dc.identifier.orcid0000-0002-6842-1528
dc.identifier.startpage179
dc.identifier.urihttps://hdl.handle.net/11527/55555
dc.identifier.volume20
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)
dc.relation.ispartofIEEE Transactions on Circuits and Systems for Video Technology
dc.rightsOPEN
dc.subjectComputer graphics
dc.subjectEfficient
dc.subjectData visualization
dc.subjectData compression
dc.subjectQuantization
dc.subjectTransform coding
dc.subjectVirtual reality
dc.subjectError
dc.title3-D Mesh Geometry Compression With Set Partitioning in the Spectral Domain
dc.typeArticle
dspace.entity.typePublication
person.identifier.orcid0000-0002-3843-3472

Dosyalar

Koleksiyonlar