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Kinect interacted drum game for disabled children

dc.contributor.authorCahkus, Ece
dc.contributor.authorKöse, Hatice
dc.contributor.authorInce, Gökhan
dc.contributor.ituauthorKöse, Hatice
dc.date.accessioned2026-01-26T07:36:57Z
dc.date.issued2014-04-01
dc.description.abstractThis work aims at creating a funny and educatory application where disabled children are able to improve their memory and color recognition skills, by designing a game based on music and motion. In this application, it is decided to develop an interactive game based on drums which satisfy purposes of the work, because of ease of use and the combination of motion and music. The process of playing drums is obtained by processing the data from motions of human which are gathered from Kinect RGB-D camera. There are also some features that measures and improves the color and number recognition skills of children. Test results of the application provide measurements about abilities and incapability's of users. As a result of the application, users' memory skills directed to different situations can be analyzed.
dc.description.urihttps://doi.org/10.1109/siu.2014.6830334
dc.description.urihttps://doi.org/10.1109/SIU.2014.6830334
dc.description.urihttps://dx.doi.org/10.1109/siu.2014.6830334
dc.identifier.doi10.1109/siu.2014.6830334
dc.identifier.endpage737
dc.identifier.openairedoi_dedup___::f7c22ff5ea432a2876f424c1593e1652
dc.identifier.orcid0000-0003-4796-4766
dc.identifier.orcid0000-0002-0034-030x
dc.identifier.startpage734
dc.identifier.urihttps://hdl.handle.net/11527/63841
dc.publisherIEEE
dc.relation.ispartof2014 22nd Signal Processing and Communications Applications Conference (SIU)
dc.sdg.typeGoal 4: Quality Education
dc.titleKinect interacted drum game for disabled children
dc.typeArticle
dspace.entity.typePublication
person.identifier.orcid0000-0003-4796-4766

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