Yayın: James bond filmlerinde kimlik temsilleri açısından mekân örgütlenmesi: m’nin mekânı
| dc.contributor.author | Özer, Filiz | |
| dc.contributor.author | Özemi̇r, Saltuk | |
| dc.date.accessioned | 2026-01-25T00:20:45Z | |
| dc.date.issued | 2016-07-11 | |
| dc.description.abstract | From 1962 when the hottest times of the Cold War was being lived through to the present, James Bond, like a TV serials with 23 movies and his Bond persona (mask, personality) that was represented by six different actors, has managed to remain up-to-date by renewing himself constantly. Being an indispensible element of Bond identity which is a part of the popular culture above nations, the scene designs which sometimes even form the narrations by being an actor present 23 opportunities that could be treated as the artefact of visual culture archaeology in order to determine widespread and up-to-date trends in popular culture that stays out of architecture books from the 20th century to our day. In this study, the spaces/locations of M in Bond movies, which could be an archetypal example for the spy movies, which took the place of 19th century detective novels, were examined in relation to architecture and identity and perception of the future. | |
| dc.description.uri | https://doi.org/10.28948/ngumuh.239367 | |
| dc.description.uri | https://dx.doi.org/10.28948/ngumuh.239367 | |
| dc.description.uri | https://dergipark.org.tr/tr/pub/ngumuh/issue/22340/239367 | |
| dc.identifier.doi | 10.28948/ngumuh.239367 | |
| dc.identifier.eissn | 2564-6605 | |
| dc.identifier.endpage | 68 | |
| dc.identifier.openaire | doi_dedup___::3e2e3fabd76f7cf11577c6126e3b552c | |
| dc.identifier.startpage | 52 | |
| dc.identifier.uri | https://hdl.handle.net/11527/40706 | |
| dc.identifier.volume | 3 | |
| dc.publisher | Omer Halisdemir Universitesi | |
| dc.relation.ispartof | Ömer Halisdemir Üniversitesi Mühendislik Bilimleri Dergisi | |
| dc.rights | OPEN | |
| dc.sdg.type | Goal 9: Industry, Innovation and Infrastructure | |
| dc.sdg.type | Goal 4: Quality Education | |
| dc.sdg.type | Goal 11: Sustainable Cities and Communities | |
| dc.sdg.type | Goal 8: Decent Work and Economic Growth | |
| dc.sdg.type | Goal 10: Reduced Inequality | |
| dc.sdg.type | Goal 16: Peace and Justice Strong Institutions | |
| dc.sdg.type | Goal 12: Responsible Consumption and Production | |
| dc.subject | Architecture | |
| dc.subject | interior design | |
| dc.subject | popular culture | |
| dc.subject | cinema | |
| dc.subject | identity representation | |
| dc.subject | Mimarlık | |
| dc.subject | iç mimarlık | |
| dc.subject | popüler kültür | |
| dc.subject | sinema | |
| dc.subject | kimlik temsili | |
| dc.title | James bond filmlerinde kimlik temsilleri açısından mekân örgütlenmesi: m’nin mekânı | |
| dc.type | Article | |
| dspace.entity.type | Publication |