Publication: GAN-based Intrinsic Exploration for Sample Efficient Reinforcement Learning
Loading...
Date
Authors
Kamar, Dogay
Ure, Nazim Kemal
Ünal, Gözde B.
Advisor
Department
Journal Title
Journal ISSN
Volume Title
Publisher
SCITEPRESS - Science and Technology Publications
Type
Abstract
In this study, we address the problem of efficient exploration in reinforcement learning. Most common exploration approaches depend on random action selection, however these approaches do not work well in environments with sparse or no rewards. We propose Generative Adversarial Network-based Intrinsic Reward Module that learns the distribution of the observed states and sends an intrinsic reward that is computed as high for states that are out of distribution, in order to lead agent to unexplored states. We evaluate our approach in Super Mario Bros for a no reward setting and in Montezuma's Revenge for a sparse reward setting and show that our approach is indeed capable of exploring efficiently. We discuss a few weaknesses and conclude by discussing future works.
Description
Journal or Series
Proceedings of the 14th International Conference on Agents and Artificial Intelligence
ISSN
ISBN
Rights
OPEN
Keywords
FOS: Computer and information sciences, Computer Science - Machine Learning, Artificial Intelligence (cs.AI), Computer Science - Artificial Intelligence, Computer Vision and Pattern Recognition (cs.CV), T20 (Primary) 68T05, 68T07 (Secondary), I.2.8, Computer Science - Computer Vision and Pattern Recognition, Machine Learning (cs.LG)