Publication:
IQ-Flow: Mechanism Design for Inducing Cooperative Behavior to Self-Interested Agents in Sequential Social Dilemmas

dc.contributor.authorGuresti, Bengisu
dc.contributor.authorVanlioglu, Abdullah
dc.contributor.authorUre, Nazim Kemal
dc.date.accessioned2026-01-26T07:32:18Z
dc.date.issued2023-01-01
dc.description.abstractAchieving and maintaining cooperation between agents to accomplish a common objective is one of the central goals of Multi-Agent Reinforcement Learning (MARL). Nevertheless in many real-world scenarios, separately trained and specialized agents are deployed into a shared environment, or the environment requires multiple objectives to be achieved by different coexisting parties. These variations among specialties and objectives are likely to cause mixed motives that eventually result in a social dilemma where all the parties are at a loss. In order to resolve this issue, we propose the Incentive Q-Flow (IQ-Flow) algorithm, which modifies the system's reward setup with an incentive regulator agent such that the cooperative policy also corresponds to the self-interested policy for the agents. Unlike the existing methods that learn to incentivize self-interested agents, IQ-Flow does not make any assumptions about agents' policies or learning algorithms, which enables the generalization of the developed framework to a wider array of applications. IQ-Flow performs an offline evaluation of the optimality of the learned policies using the data provided by other agents to determine cooperative and self-interested policies. Next, IQ-Flow uses meta-gradient learning to estimate how policy evaluation changes according to given incentives and modifies the incentive such that the greedy policy for cooperative objective and self-interested objective yield the same actions. We present the operational characteristics of IQ-Flow in Iterated Matrix Games. We demonstrate that IQ-Flow outperforms the state-of-the-art incentive design algorithm in Escape Room and 2-Player Cleanup environments. We further demonstrate that the pretrained IQ-Flow mechanism significantly outperforms the performance of the shared reward setup in the 2-Player Cleanup environment.
dc.description.abstractAAMAS 2023
dc.description.urihttps://dx.doi.org/10.48550/arxiv.2302.14604
dc.description.urihttp://arxiv.org/abs/2302.14604
dc.description.urihttps://dl.acm.org/doi/10.5555/3545946.3598888
dc.description.urihttps://doi.org/10.48550/arXiv.2302.14604
dc.identifier.doi10.48550/arxiv.2302.14604
dc.identifier.openairedoi_dedup___::f6b4a7059e9c9e7871d122aeee463c71
dc.identifier.urihttps://hdl.handle.net/11527/63719
dc.identifier.volumeabs/2302.14604
dc.publisherarXiv
dc.relation.ispartofCoRR
dc.rightsOPEN
dc.subjectFOS: Computer and information sciences
dc.subjectComputer Science - Machine Learning
dc.subjectArtificial Intelligence (cs.AI)
dc.subjectComputer Science - Artificial Intelligence
dc.subjectComputer Science - Computer Science and Game Theory
dc.subjectComputer Science - Multiagent Systems
dc.subjectMultiagent Systems (cs.MA)
dc.subjectComputer Science and Game Theory (cs.GT)
dc.subjectMachine Learning (cs.LG)
dc.titleIQ-Flow: Mechanism Design for Inducing Cooperative Behavior to Self-Interested Agents in Sequential Social Dilemmas
dc.typeArticle
dspace.entity.typePublication

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